Lingua Franca is a 3D puzzle adventure game where you explore your neighborhood and take pictures to help others. Not out of the goodness of your heart, of course -- thereโs an alien on the loose!
Play as Asa, a young girl with a master plan to capture the alien and prove its existence to those around her. All you have is your camera and your wits, and youโll need them to convince your neighbors to give you the materials you need to build your trap. By showing them pictures of the world around them, you will save a lost cat, crush a one-sided crush, and help two friends meet once again. With their help, the plan will go off without a hitch!
This was a Capstone project on a team with about 30 other students. I started off as an engineer, but after we ran into problems with the engine on some computers, I moved to user research. I ran playtest sessions where I observed participants as they played the game, and took notes for the rest of the team. I also made a short song for the intro and outro cutscenes based on the overworld theme. I think a few of the placeholder assets I made might still be in the game, too.